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Vita Game Reviews

4.0 Z-Run


To many people, the Playstation Vita is a system known best for only its Indies and its ports. When I saw the trailer for Vita Indie game Z-Run, I was shocked to find out it wasn't a port from a mobile game. With its poor visuals, simple Temple Run style gameplay and lack of depth, I was sure that Z-Run was a zombie re-skin of some dime-a-dozen endless runner, build for mobile technology and quickly ported to ...


8.5 Danganronpa Trigger Happy Havoc


Danganronpa Trigger Happy Havoc is a zany experience filled with boundless creativity. Developed by Spike Chunsoft (the studio responsible for similar games in the Zero Escape series), and originally released for the PSP all the way back in 2010, Danganronpa has spawned an anime and manga over in Japan before its port to the Vita this year; and it’s easy to see why.


8.0 Surge Deluxe


The match 3 puzzle genre has been lacking innovation as of late. Thankfully, Futurlab has an extraordinary habit of changing up the ‘norm’ and Surge Deluxe is certainly no exception!!


9.0 Tearaway


Tearaway is, simply put, a creative gem. It’s a game solely created to showcase the power of Vita’s hardware, and just how pleasant of an experience a videogame can be.


8.0 Street Fighter X Tekken


Street Fighter X Tekken was kind of a big deal when it was first announced, and perhaps even helped the Mortal Kombat remake to herald in a new wave of fighting titles. Along with its companion title, the long presumed dead Tekken X Street Fighter, Street Fighter X Tekken was going to combine two of the biggest names in fighting, dozens of the most recognisable characters, all within a blended style that meant ...


9.5 Persona 4 Golden


Atlus has always been known to deliver niche JRPG experiences; games that don’t sell well but are critical darlings. They have plenty of exceptional titles under their belt such as Catherine and Shin Megami Tensei IV, but Persona 4 is quite possibly their finest work yet. The fourth entry in the Persona series originally made its debut on the PS2 back in 2008. The game was met with immense critical reception, so ...


8.5 Killzone Mercenary


There have been plenty of attempts to recreate the first-person shooter experience on handheld, many of them either missing the mark or ending in a complete disaster. Well, Sony and Guerrilla Cambridge have aimed to change all that with Killzone: Mercenary, a spin-off of their popular console franchise that puts players in the role of Arran Danner, a gun-for-hire soldier willing to take on any dirty job, as long ...


6.5 Real Boxing


The Vita is a treasure trove of titles, offering more or less everything you might want to play within only a few taps of your grasp. Real Boxing is the first of its kind though, and is the sort of game you might not know you want until you see it. With a sharp idea unavailable anywhere else on the Vita, you may be able to overlook the fairly constant shortcomings and see your boxer through to the final belt.


5.5 Disney Epic Mickey 2 The Power of...


The original Epic Mickey was fairly well received when it was released on the Wii in 2010. It was well received enough that its sequel, Epic Mickey 2: The Power of Two, was released across four different platforms. Despite very average reviews and disappointing sales, The Power of Two still managed to make it to the PlayStation Vita late last month. While it's most likely the best version of Mickey's adventure ...


9.0 Stealth Inc A Clone In the Dark


Also known as Stealth Bastard, this quirky, charming puzzle/stealth platformer is filled up to the brim with personality. The developers make this incredibly clear through sarcastic, subliminal messages throughout the course of the game... and they don’t go easy on you. This is by no means bad criticism. On the contrary, messages likes ‘You’re not too bright are you?’ and ‘Was I not clear enough?’ spread very ...


9.0 Rayman Origins


Epic, action-packed, exhilarating, cinematic, intense, exciting and other such grandiose words are often used to describe video games these days. Whatever happened to fun? It's the one word which more than likely got people into video games in the first place. Gaming is - at its core - supposed to be fun.


4.0 Resistance Burning Skies


The Vita, when it was announced, was a machine for FPS games on the go. Although every game benefited from that second stick for camera control, being able to play a shooter without severely hampering the experience was a major plus. The first shooter to be released for the console, Resistance: Burning Skies, came out months after the Vita's launch. That was only mistake number one.


8.5 Coconut Dodge Revitalized


The original Coconut Dodge, released as a PlayStation Mini in 2010, is one of only a small handful of games that I've rewarded with a 10/10. At a time before FuturLab became the Sony darlings they so deservedly are today, they were just another developer vying for attention on the Minis platform and in Coconut Dodge they made a game that was not only so much better than almost anything else on the platform, but ...


9.5 Velocity Ultra


Velocity was constantly named one of the best PlayStation Minis and ended up ranked as one of the best games available on PSP. It amazed critics and placed FuturLab firmly as a company to watch, a was the game that seems to have cemented their relationship with Sony and gotten them work on both PlayStation Mobile and now PlayStation Vita. A little more than twelve months after the release of the original, ...


6.0 Penguin Party


Penguin Party is a new PlayStation Mobile title available on PlayStation certified devices and Vita, and although a lot of core gamers will dismiss it based on its design and content, the child-friendly visuals and anthropomorphic penguins hide what's actually quite a challenging puzzle game, and a title in the same vein as old favourites like Chu Chu Rocket.


5.5 Soul Sacrifice


Legendary designer Keiji Inafune has dabbled in macabre video games before. He's most well known for co-creating Mega Man, but he also has Resident Evil, Onimusha and Dead Rising production credits under his belt. Since leaving Capcom, he's decided to dive back into darkly atmospheric game design with his latest project, Soul Sacrifice.


7.5 Draw Slasher


There seems to be quite a comment dislike of touch screen gaming. Whether it's justified or not, or how experienced those that repeat the tired old complaints are with the input method, I'm not sure, but even the most die hard detractors must realize their are exceptions to the anti-touch rule. Draw Slasher might be one of those exceptions, for while it's not perfect, it manages to entertain and challenge ...


9.0 Gravity Rush


There aren't a great many titles on the Vita that feel specific to that platform. Uncharted: Golden Abyss is a decent game that manages to shrink the Uncharted world into a portable package, but those with access to the PS3 trilogy would likely prefer to play those. Gravity Rush is not only exclusive to Vita, but it's entire gameplay structure feels custom made for the device, from the beautiful graphics to the ...


7.5 Uncharted: Golden Abyss


Uncharted: Golden Abyss was the first game shown on the Vita, and with good reason. The graphics are excellent - not a million miles away from what we've come to expect from the PS3 entries in the series - and the gameplay just seems to scream "look, the Vita can do it as well." All of the attitude, humour and gameplay favourites return from the home console iterations of the franchise, so all in all, Golden ...