These days, it seems like everyone is trying to breathe new life into the zombie genre. Most developers are looking for the angle that nobody has done before, trying to make zombies terrifying all over again and forcing people to sneak around in the darkness lest they find their tender brains being chewed. What happened to all the fun we used to have with zombies, where we were the ones with all the power and they were just rotten targets, ripe for the shooting? Splatter brings it all back.
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Papers Please Review
While many indie developers are attempting to make old genres relevant again, there are those that are trying to create new ones. One such dev is Lucas Pope, with his latest game, Papers, Please, being labeled as "A Dystopian Document Thriller". The word "Dodocument" will no doubt throw some people off, but after spending some time cross-referencing passports and work releases as an immigration inspector in the fictional country of Arstotzka, I can safely say that stamping papers can definitely be thrilling.
Read MoreStrangers Wrath HD Review
Oddworld: Abe's Oddysee was a PlayStation staple. Along with Rayman, I'm not sure there was a single person I knew that didn't have that iconic green sewn-up mouth grinning within their PS1 collection. When the Oddworld series jumped to the Xbox, abandoning not only much of the userbase but also, in a small way at first, Abe himself. Stranger's Wrath ended up under-performing and would have been lost to time if not for Just Add Water and their release of Stranger's Wrath HD.
Read MoreDelta V Racing Review
On its surface, the idea of making a 2D car combat game seems.... odd. The beauty of combat racers is the feel of being inside a course, smashing against walls and flying around corners on the way to victory. As a side-scrolling, 2D racer, you'd think Delta-V Racing wouldn't be able to capture the kinetic, drift-induced frenzies that its 3D counterparts are. But thanks to some smart level design and interesting implementation of popular combat mechanics, Delta-V Racing is a solid title, despite its over-simplicity in some areas.
Read MoreDragons Crown Review
I've only tried one other Vanillaware game, and that's Muramasa Rebirth. While I did understand the appeal, it was still an experience that left me feeling cold, and my expectations for their next release plummeted. Regardless, I still felt like I should give their next effort a chance. I'm glad I did, too, because Dragon's Crown is one of the finest games I've played all year.
Read MoreRivals at War 2084 Review
Have you ever wanted to manage a company of interstellar mercenaries? Sure, who hasn't? Have you ever wanted to distill the act of managing that company of interstellar mercenaries down to a card game, complete with blind booster packs and rare cards? That...might be a harder sell. However, Rivals at War: 2084 does just that, and manages to be quite fun and engaging for a game that you don't actually play.
Read MoreCloudberry Kingdom Review
Imagine a world filled with an adorable, cartoon-like visual style. Suddenly, the level's door opens and out comes this incredibly heroic-looking "Bobâ" figure, cape and all. Now, out of nowhere, this incredibly exhilarating music fades in... and you set your eyes upon the trials that lie before you, from two measly spikes to a fear inducing 2% of unoccupied screen space.
Read MorePikmin 3 Review
Only Shigeru Miyamoto could have come up with Pikmin, an often difficult real-time strategy game starring cute, altruistic plant creatures that are willing to do anything for strangers, no questions asked. The first two titles were big hits for the Gamecube, and for eight years fans have been waiting for Pikmin 3. Well, the wait is over and, at the very least, longtime fans and newcomers have another excuse to boot-up their Wii U.
Read MoreMikey Hooks Review
Upon releasing Mikey Shorts in 2012, BeaverTap Games suddenly found themselves at the forefront of handheld platforming, perfecting the speed run formula with impeccably-designed levels and controls in their debut iOS tit It was hands down one of the best iOS releases of the year - and as I often do these days with games and movies, I prayed the inevitable sequel didn't ruin my fond memories.
Read MoreMonaco What’s Yours Is Mine Review
Three things in this world are certain: death, taxes, and stealth missions in video games. Some games include stealth missions for variety or back-of-box feature lists, and others include them as an alternative to smash-and-grab gameplay. Few games really focus on covert gameplay as a primary mechanic, and that’s probably because making good stealth games are hard. Monaco: What’s Yours Is Mine from Pocketwatch Games proves that stealth doesn’t have to be a trudging experience for players.
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