So there it is. The news that many of us have been waiting for since 1997. 18 long years. Square Enix announced at E3 2015 that we are finally getting a Final Fantasy VII remake. A proper one. Not just updated graphics or shiny new cutscenes, but a full remake with new gameplay and, so we are told, new story elements to boot.
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Incentives, Gaming, And How It Works
As anyone with a vested interest in video games knows full well, they have come quite a long way since then. And yes, that goes beyond the vast improvements in graphics, storytelling, and other aspects of games. Incentives have become an important part of the experience, especially as developers and companies fight to ensure that you keep playing their game, console, platform, etc.
Read MoreOpinion: Using Release Dates for Marketing is Terrible
There are a million reasons release dates can't be announced months and months in advance. Marketing should never be one of them.
Read MoreFinal Fantasy XV Demo Has No Cars – This is Why
Transport is going to be a big part of the next Final Fantasy game, although you may not know that from the upcoming Demo. Director Hajime Tabata told Polygon why that was.
Read MoreMajora’s Mask New 3DS Only Available Through Nintendo Store in UK
If you were hoping to grab a copy of that fancy new Majora's Mask 3DS, there's only one place worth looking over the next couple of days.
Read MoreSony Announce PlayStation Now Subscription
Since the launch of PlayStation Now in the US, fans have been calling for a subscription to be added to the service. Rather than paying for one Cloud-based game - sometimes paying more than you would for a physical copy of the title - fans wanted to be able to access every title at a single price.
Read MoreThree Retro Games That Preempted The Online Casino Craze
The global gambling industry today is valued at around $800 billion dollars with online casino websites responsible for an increasing percentage of this colossal worth. However, whilst online casinos are now the destination for gambling fans wishing to get their high-stake fix from the comfort of their own living room, this was not always the case.
Read MoreState of Decay Sells Two Million
Zombie survival title State of Decay has sold two million copies across both Steam and Xbox Live. Although it's been out for quite some time, re-releases and sales prove that it's still lurching slowly forwards.
Read MoreFootage of Lost Akira Game Surfaces
Akira, the classic well-loved animated action film from Katsuhiro Otomo, had a couple of video game adaptations back in the day, but nothing especially interesting. THQ had been working on a pretty major one - a platformer very much in the vein of "adult platformers" of the time - but it eventually got cancelled. Now, twenty years later, footage has surfaced of just what the title might have looked like.
Read More5 Ways to make the Uncharted Movie not Completely Suck
Earlier this week, Sony sneakily announced that it was still developing the Uncharted movie, and even gave us a release date. The reaction was muted to say the least, not because the prospect of an awesome Uncharted movie is a bad thing, but because we've had so few good video game films that it's safe to assume Nathan Drake's big screen adventure will be equally crummy. That doesn't have to be inevitable though. Here are five ways Sony could adapt Uncharted to make it not totally suck.
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