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Titanfall DLC Already In Development

Titanfall is still a few months away from launch, but that doesn't mean that development has finished on it. There's a beta incoming, and that'll probably result in a bit of tweaking, and what's the chance of a major shooter coming out without a day-one patch to follow? That's not all the Titanfall staff are working on though. EA, via an earnings call to investors, have revealed that DLC is already being worked on by Respawn.

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Trailer Released for Bioshock Infinite’s Burial At Sea Part 2

There's a huge problem with episode gaming. It takes so damn long. It seems months ago that we were playing The Wolf Among Us, and even longer ago that we returned to Rapture with Burial At Sea. That's mostly because it was months ago, and so the return of Elizabeth via a brand new trailer is something to get very excited about.

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Indie Dev Announces Record Profits During Steam Weeklong Sale

An indie developer has spoken out on how beneficial having his game in the Steam Weeklong sale has been. Many developers have been quick in the past to post their surprise at just how much they can make by temporarily reducing the price of their game, but few have gotten excited about the Weeklong sale (which are being torn apart on sites like HotUkDeals).  Joe Wintergreen-Arthur, the director behind InFlux, posted to Twitter today about the success of having the…

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Distro Horizons VS Galaximo on Kickstater

Recently, UK based indie developer Kitatus Studios, launched a Kickstarter campaign for Distro Horizons VS Galaximo’s Army.A 3D Collectathon game inspired by classic titles such as Banjo Kazooie, Super Mario 64, Crash Bandicoot and Conker’s Bad Fur Day.

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Indie Game ReVeN Recieves First Trailer

Today, Indie developer Varia Games started a Kickstarter campaign for their up and coming Metroid-esque, side-scrolling action adventure game, ReVeN.While the game draws heavy inspiration from the Nintendo classic Metroid. ReVeN promises to offer some unique and innovative ideas of its own. Providing players with a "shooter/platformer EVOLVED" experience, akin to the Metroid and Mega Man games of old, but with new and innovative gameplay mechanics and RPG elements, the likes of those you would find in such popular titles as Crysis and Deus Ex.

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Behind The Scenes Look At South Park: The Stick of Truth

The behind-the-scenes video for South Park: The Stick of Truth that was originally shown at Comic Con last year is now available to watch on YouTube. It's primarily an interview with Matt Stone and Trey Parker as they discuss the video game development process, but there's some good in-game footage for this much anticipated title. The game has been in the works for what seems like forever, but it will finally be released come March for the Playstation 3, Xbox 360 and PC. It's an RPG that tries to capture the essence of the show, which means plenty of dong and ...

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Tomb Raider 2 to be more Skyrim

Tomb Raider was a great game, but it had very little in common with the massively open-world RPG The Elder Scrolls V: Skyrim. It's not a problem most of us picked up on, but apparently it's something the developers hope to rectify for Tomb Raider 2.

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“Active Development” Halted on Gone Home Oculus Rift

Gone Home seems like an obvious candidate for the 3D VR set Oculus Rift, the little device that's already revolutionizing gaming for some people (or so you'd believe if you spent any time on Reddit). Still, it's not as simple as that, and because of the extra work that would be needed to make Gone Home a "good" Rift game, the developer has announce active development has halted.

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Early Access Titanfall Players “Forbidden” from Sharing Opinions

It's no surprise that users with early access to an upcoming game won't be allowed to share screens, video, opinions or even details about said game ahead of its release, but, yup, Titanfall will be the same. Only made noteworthy by the fact the developers took to Twitter to confirm it, it seems some fans are desperate to share their results.

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Tomb Raider Profitable “From the End of Last Year”

A lot was made of the "irresponsibility of publishers" when Square Enix announced Tomb Raider was a stinking failure (although they didn't use those words). Despite the fact it had managed to push millions and millions of units in a matter of months, it had still not been profitable. While Crystal Dynamics' latest had garnered sales most developers would never even think possible, it still managed to sit in the red.

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