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Interview

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Family and Gaming: An Interview with @gamerparent

Become older inevitably means more responsibilities, whether it revolves around work, a spouse or even kids. So tackling the topic of video games with those extra special people in your life is important, regardless if they are on board with your hobby or not.

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Interview: Carbon Fire Studios on Frenchy Bird

When the two developers at Carbon Fire Studio decided they wanted to make a game for the Wii U, they didn't hesitate to start work on a new Flappy Bird clone.

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Teslagrad demo impressions – developer Interview

During my trip to the Eurogamer Expo, I had the immense pleasure of meeting the team behind ‘Teslagrad’, a metroidvania style, 2D puzzle-platformer. I was also given the chance to play quite a lengthy demo as well as ask a few questions about the game and its development.

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FuturLab/Velocity Ultra – James Marsden Interview

FuturLab is a developer that, within only a handful of games, have gained a following for their dedication to creating fun, simple titles that are enjoyable, addictive and great value for money. From Coconut Dodge, through Velocity and onto the several titles they created for PlayStation Mobile, FuturLab are behind some of the very best titles available on PSP and Vita. This week sees the release of a Vita-specific version of Velocity, Velocity Ultra, that includes improved visuals, trophies and…

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Dungeons & Dragons Neverwinter – Designer Interview

Dungeons & Dragons Neverwinter is one of the biggest free-to-play MMO games of the year, offering classic RPG elements within a massively multiplayer action environment. Developed by Cryptic games, the team that built Champions Online and Star Trek Online, and published by Perfect World, the beta received a lot of attention and impressed thousands of new fans. Whether you loved Dungeons & Dragons, dungeon running, online gaming or just classic RPGs, the balance between the different aspects of Neverwinter is superbly done.

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Lex Laser Saves The Galaxy, Again – Andrew Grant Interview

Lex Laser Saves the Galaxy, Again is a tactical puzzle RPG for Windows, Linux and Mac, with a tentative release date of the first half of 2014. Currently on Kickstarter, the team from Defiant Mouse are working towards gathering $65,000 towards the finished project, and are currently around 18% there. Within the game, Lex Laser must explore a huge alien world across multiple episodes, whilst collect mining samples and killing aliens. Defiant Mouse are billing it as a tactical rouge-like…

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Evoland – Interview with Sebastien Vidal, CEO of Shiro Games

Evoland takes the key gameplay components many of us grew up with and melds them together into a game that not only relives some of the best adventures of the late-eighties and nineties, but also is just pretty fun in its own right. Beginning life as a Ludum Dare competition winner, Shiro Games built upon the initial concept and created something that anyone old enough to remember the massive change between Final Fantasy VI and VII, or how rapidly games…

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Kings & Warlords – Producer Interview

Kings & Warlords is a popular MMORTS game with tens of thousands of fans and many dedicated players. It's a genre that has grown in recent years, thanks in part to games like Farmville acting as a gateway to other, more fantasy-driven casual experiences. Today it's the genre of choice for film tie-ins - both The Godfather and The Hobbit have seen MMORTS games based upon them - and its popularity doesn't seem to be waning. We were lucky enough to be able to speak with the producer of Kings & Warlords, Miika Tams, about how developer Digital Chocolate ...

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Geoff Keighley to Interview Joakim at Moby Dick Studios

Geoff Keighley is today interviewing the head of Moby Dick Studios. The most impressive thing about this is that the mysterious Joakim Mogren almost certainly doesn’t exist… Keighley tweeted earlier that he was going out to meet the lead on The Phantom Pain, the game that many concluded was actually Metal Gear Solid V. Joakim is, of course, an anagram of Kojima and anybody with even a passing interest in the Metal Gear series recognized references and flat out signs…

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