mascot
Mobile Menu
 

 

PC-Categories

blank

Tomb Raider 2 to be more Skyrim

Tomb Raider was a great game, but it had very little in common with the massively open-world RPG The Elder Scrolls V: Skyrim. It's not a problem most of us picked up on, but apparently it's something the developers hope to rectify for Tomb Raider 2.

Read More
 
 

blank

“Active Development” Halted on Gone Home Oculus Rift

Gone Home seems like an obvious candidate for the 3D VR set Oculus Rift, the little device that's already revolutionizing gaming for some people (or so you'd believe if you spent any time on Reddit). Still, it's not as simple as that, and because of the extra work that would be needed to make Gone Home a "good" Rift game, the developer has announce active development has halted.

Read More
 
 

blank

Assassins Creed Liberation HD Review

Assassin's Creed Liberation HD might have been a good idea six months ago. Take a popular, critically successful Vita game and port it to consoles and PC. Why not? There are a lot of people that wanted to see this chunk of the story but weren't willing to by a handheld for it. Sure, six months ago it would have gone down a treat, and would have nicely bridged the gap between Assassin's Creed III and IV. With Black Flag on the market though, Liberation HD feels like a leap of faith gone wrong.

Read More
 
 

blank

Early Access Titanfall Players “Forbidden” from Sharing Opinions

It's no surprise that users with early access to an upcoming game won't be allowed to share screens, video, opinions or even details about said game ahead of its release, but, yup, Titanfall will be the same. Only made noteworthy by the fact the developers took to Twitter to confirm it, it seems some fans are desperate to share their results.

Read More
 
 

blank

Tomb Raider Profitable “From the End of Last Year”

A lot was made of the "irresponsibility of publishers" when Square Enix announced Tomb Raider was a stinking failure (although they didn't use those words). Despite the fact it had managed to push millions and millions of units in a matter of months, it had still not been profitable. While Crystal Dynamics' latest had garnered sales most developers would never even think possible, it still managed to sit in the red.

Read More
 
 

blank

Deadly 30 Review

The developers behind Deadly 30 absolutely have to be zombie game fans. It's a cunning combination of Call of Duty's Zombies, Left 4 Dead and a dozen other supernatural franchises that have defined the last few years of undead-erific fun. It's not a complicated idea: survive. But that's not quite as easy as it sounds, and it'll take every second of your 30 day "holiday" to really make it out alive.

Read More
 
 

blank

Valve Clarify Refund Policy for Cancelled Early Access Games

Playing an Early Access game on Steam when suddenly the developer goes quiet? You've paid your money and been given a buggy mess in return, on the promise that some day it'll be a fully-fledged game with actual polish? Tough beans, if the game's developers bail out when development is part through, you're stuck with your purchase, Valve has said.

Read More
 
 

blank

The Wolf Among Us Episode 2 Coming Early February

It was the surprise fantasy detective story of 2013, but unfortunately Telltale's The Wolf Among Us disappeared of a lot of radars when the developer announced episode two wouldn't be available until 2014. Now, with the first episode of season two of The Walking Dead out of the way, Telltale have announced a more specific release date: the first week of February.

Read More
 
 

blank

DayZ Sold One Million in a Month

It might not be taking on the likes of Grand Theft Auto, but the standalone edition of DayZ is doing incredibly well. In only a single month it has managed to sell a million copies on Steam, something that's incredibly impressive by almost any standard. It's doing even better when you realize it's currently part of Steam's Early Access initiative and it's not even properly released yet (or, rather, not in a fully stable state).

Read More
 
 

blank

Metal Gear Rising Revengeance Review

Metal Gear Rising Revengeance sent up some red flags when it was announced; it didn't have Snake as a playable character, it wasn't part of the main Metal Gear storyline, and it was an action game with very little of Metal Gear's genre-defining stealth gameplay. However it was developed by Platinum Games, the studio behind Bayonetta, so it wasn't such a surprise that Revengeance turned out to among the best action games of 2013. Alas, it was only available for consoles, leaving PC Gamers out of the loop until now.

Read More