Graphical Improvements – Story of Seasons: Friends of Mineral Town Preview
When Story of Seasons: Friends of Mineral Town drops at retail next week, people are going to likely have a bit of sticker shock when they see the price. Is that right? Am I almost paying full price for a remake of an old GameBoy Advance title? The answer is yes, but the development team hopes the improvements they’ve made will be enticing enough and worthy enough of the price tag. One area that has obviously been drastically improved is the graphics!
Above, you can see a screenshot of the original Friends of Mineral Town when it was available back on the GBA. It’s pretty rough when compared to today, and that is even more obvious now that screens and videos have been published by various outlets for the remake. In the screenshot above, you can see the interactions with the Harvest Goddess in the GBA version. Below, you can see what a similar interaction looks like on Nintendo Switch.
It is a striking difference, and thankfully it is quite obvious that a lot of work went into Story of Seasons: Friends of Mineral Town to bring it up to 2020 standards. We will publish more screens below to give you a better idea of what has changed, and how much effort actually went into this remake. And yes, it is a remake.
New graphics allows the development team to make the world of Mineral Town so much more believable. While I still found static items form time-to-time, the world feels much more vibrant than before, and really draws you in from the moment you interact with all these unique areas. Add in additional story elements, new partners to woo, and so much more, and you’ve got a pretty fantastic, true-to-the-original Story of Seasons experience. We will have our full opinion and score coming up around launch, so stay tuned!