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The Fellowship of the Ring – Trick Taking Game Review

I might sound like a broken record at this point, but I’ve never been a huge fan of trick taking games, especially cooperative ones. I have great strategic thinking capabilities, but for some reason all logic leaves my brain when it comes to deciding which cards to play in a trick taking experience. While I enjoyed what The Crew was trying to do, it was never a game I wanted to play. With The Lord of the Rings: The Fellowship…

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Disney Dreamlight Valley – Tales of Agrabah Update First Thoughts

Disney Dreamlight Valley’s newest update, Tales of Agrabah, is out now. I’ve been checking it out on Nintendo Switch and have some first thoughts on it. Also check out the update trailer too! This morning, Disney Dreamlight Valley’s newest update, Tales of Agrabah, came out. I’ve been checking it out and have some first thoughts on it. After unlocking the door to Agrabah, I found myself in the iconic city from Aladdin. I haven’t finished the update quest here yet…

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Finspan Board Game Review

There is a trio of board games now in Stonemaier Games’ “Span” franchise and overall I would say they are all really good games. As more come out, you begin to rank them based on how they play and what they do. Preference why, I prefer Wrymspan for a more involved game, and because of that, will probably never play Wingspan again. Finspan, on the other hand, stands alone in my opinion when compared to the other three. Let’s explore…

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King of Retail 2 Demo Impressions

“King of Retail 2” aims to elevate the retail management simulation genre, building upon the foundations of its predecessor. Here’s a breakdown of its key aspects, especially considering its early access status: Core Gameplay and Features: Deep Customization: The game emphasizes extensive customization, allowing players to design their stores from the ground up. This includes layout, décor, and product selection, enabling diverse retail experiences. The “Concepts” feature adds a layer of brand management, allowing players to ...

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Potion Shop Simulator Early Access Impressions

Potion Shop Simulator is an intriguing, evolving experience that distinguishes itself within the simulator genre by masterfully weaving together the delicate art of potion crafting with the engaging demands of shop management. Unlike many solitary simulator experiences, this title places a significant emphasis on cooperative gameplay, allowing players to team up with friends and share the journey of building and running a successful potion shop. This focus on social interaction adds a unique layer of enjoyment, fostering a sense of…

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The Fellowship of the Ring Trick Taking Game – Components Overview

When I wrote how a theme could change my opinion on a genre of board games, I was specifically talking about the Lord of the Rings: The Fellowship of the Ring Trick Taking Game. I’m not a huge trick taking game fan, and even though I’ve had good games of The Crew, I find them way too stressful to be fun long term. I knew, however, that the Lord of the Rings Trick Taking Game was going to arrive on…

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Does Sony’s Apology For Its PlayStation Outage Go Far Enough?

Sony’s PlayStation Network (PSN) recently gave gamers around the world a frustrating reminder of what happens when a crucial service grinds to a standstill. On Friday, 7th February 2025, at around 11 PM GMT, PSN began experiencing issues that left many people unable to use online features for nearly a full day. During this time, players complained that they couldn’t access their accounts, join friends in online matches or browse the PlayStation Store. Sony eventually confirmed the outage but kept…

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Finspan Components Overview and Impressions

Finspan is the third game in the -Span line of games from Stonemaier Games. We’ve previously had the chance to review both Wingspan (and its many expansions) and Wrymspan, so to get to try Finspan as well was a real treat! I know what to expect with a Stonemaier production, and based on Wingspan and Wrymspan, I was excited to see what this one would have inside. After all, those two previous games had amazing little plastic eggs to use,…

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The Backrooms 1998 Impressions

“The Backrooms 1998” isn’t just a simple jump-scare simulator; it’s a meticulously crafted descent into the unsettling realm of liminal spaces, a digital manifestation of a collective internet nightmare. It understands that true horror lies not in grotesque monsters or sudden shocks, but in the subtle erosion of reality and the creeping dread of the unknown. The game’s visual presentation, with its grainy, distorted VHS filter, acts as a powerful tool for disorientation, instantly transporting players to a world that…

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Hotel Architect Demo Impressions

“Hotel Architect” presents itself as a detailed hotel construction and management simulation, and the demo offers a glimpse into its core gameplay. Here are some key impressions: Building and Design: The game emphasizes the process of designing and constructing hotel facilities. Players can lay foundations, build walls, and customize interiors with various materials. The real-time construction process, where workers physically carry out building tasks, adds a layer of realism. Management Aspects: Beyond building, the game incorporates ...

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