A few weeks ago, our own Kevin Austin took a run through Japan in Assassin’s Creed Shadows, and thoroughly enjoyed his time with the game. Ubisoft Canada was nice enough to share an additional code on the PlayStation 5 for myself to play the game, and I was instantly blown away by the character building the team did early on in the experience. Assassin’s Creed Shadows starts pretty slow, and doesn’t really unleash you on the massive world for well…
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Clair Obscur Expedition 33 First Thoughts
Clair Obscur Expedition 33 came out today on Game Pass. I got up really early this morning and started playing it. I haven’t wanted to stop but felt like I needed to write about the game. Here are my first thoughts on Clair Obscur Expedition 33. Clair Obscur Expedition 33 came out today on Game Pass. I’ve been playing it a lot this morning. What do I think of the game so far? In Clair Obscur Expedition 33, a turn-based…
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Should Critics Take PC Performance Into Account?
There have been a slew of games lately that have had good scores but bad performance. Should critics take this into account when writing their reviews? It’s a harder question than some might give it credit for. What is bad performance? Since making the switch to PC, one of the things I’ve noticed is that bad performance is one of the most subjective things around. I’ve seen too many people bragging about 4090s before furiously ripping something apart for not…
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South of Midnight and the Power of Sound
Critics get very excited about visuals, and sometimes even story. It rare we talk about one of the most impactful areas of design: the power of sound. South of Midnight proves why it’s so important. South of Midnight is a fantastic game. It’s understated, reminding me of a PS3-era game in many ways. That’s good and bad, coming with it a touch of jank that we don’t necessarily expect from a publisher like Microsoft. But, like back in the 2000s,…
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Oblivion: What Makes a Good Remaster?
There’s a lot of excitement around the Oblivion remaster, which should be revealed and released this coming week. Put it in your diaries. A lot of the excitement is coming from the improved visuals. Images have leaked from the developer’s website, and mentions of the game have also been found hidden in the Bethesda website too. We talked about the advantages and disadvantages of the shadowdrop earlier in the week, and I’ve been thinking since about the power of nostalgia…
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Oblivion and the Shadowdrop
The Elder Scrolls: Oblivion will be getting a remaster announced and released next week. It’s not yet official, but a combination of leakers and images found on the developer’s website have all but confirmed it. The response? “This is awesome, but why aren’t they making us wait for it?!” Xbox are no strangers to a shadow drop. Hi-Fi Rush is the biggest example. Ninja Gaiden 2 got a remake this year. Things will quite regularly appear on Game Pass with…
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Marathon’s Pay-to-Play Gambit is a Risk
You’ll have to pay for Bungie’s upcoming Marathon. And if you want to see everything, you’ll need to pay again and again. It’s been less than a year since Concord was released then unreleased within a two week period. It was a wake up call for PlayStation bosses, who rapidly backed away from their Games as a Service push, cancelling a slew of unreleased titles including a game based around God of War. But the folks behind Halo and Destiny…
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Minecraft Making a Mess of Movies
Idiots on Tiktok have turned the new Minecraft movie into a meme. Kids (and more than a few adults) have been convinced to throw popcorn and drinks, scream loudly, and generally cause trouble in the name of fitting in. The real problem? Some producers are taking notice. The cinema business has been in freefall for a good while now. People are going to less and less films, and with more variety than ever. If you’re not James Bond, Marvel, Star…
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Teenage Mutant Ninja Turtles: Mutants Unleashed (Steam)
Teenage Mutant Ninja Turtles: Mutants Unleashed on Steam offers a new adventure for fans of the heroes in a half-shell, taking place after the events of the Mutant Mayhem movie. Developed by Aheartfulofgames and published by Outright Games, this platformer blends beat-'em-up action with light RPG elements and a narrative that aims to capture the spirit of the recent film of which I enjoyed.
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Quake Proves AI Isn’t the Way Forward
Microsoft has released an AI generated version of Quake 2 and it’s proof, as if proof is needed, that AI isn’t the way forward. The version of the game is buggy, hard to control, and breaks when you look up and then back down. It’s just not fun, and the generation part of it doesn’t add a thing. No amount of “a computer made this” makes it better. It comes hot off the back of the terrible Ghibli crap people…
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