The Wizdom Academy Demo offers a charming glimpse into a world where you’re tasked with the intricate management of a burgeoning magical institution. It’s immediately apparent that the developers have poured a lot of heart into crafting a world that feels both whimsical and strategically engaging. Core Gameplay and Mechanics: At its heart, Wizdom Academy is a city-builder with a magical twist. You’re not just placing buildings; you’re creating a nurturing environment for aspiring wizards. The building mechanics are intuitive,…
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Sancticide Early Access Impressions
Sancticide arrived on PC in Early Access, presenting a compellingly dark vision of a biblical apocalypse, but with the expected rough edges of an unfinished product. It’s a game that promises a potent blend of intense melee combat and roguelite progression, but whether it fully delivers on that promise at this stage is a complex question. The unique, twisted setting serves as a backdrop to the tale of Ezechiel – a fresh recruit to the Sin Collector Corps, haunted by…
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State of Play More Interesting Than Impressive
Sony’s State of Play has come and gone, and that’s about as exciting as it gets. There were games. What more is there to say? I’m not going to be overly negative about it. There were a few things that piqued my interest. Warriors Abyss looks like a great time. Darwin’s Paradox – Metal Gear Octopus – is the stealth game I didn’t know I wanted. I loved the vibe of the next Onimusha game, and it’s leapt up my…
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Three Things Needed from the PlayStation State of Play
There’s a PlayStation State of Play tomorrow, giving us a look at some of the games coming in the next year or so. Lucky for Sony, we’re all pretty easy to please. There’s not much I want, especially not this side of Christmas. I don’t expect Shenmue III, The Last Guardian and a Final Fantasy VII remake all in one show. I just want it to be solid. Is that too much to ask? It hasn’t always been obvious, for…
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Red Dead 2 Sold 70m – Why Was It Abandoned?
One of my favourite times of the year is when Take-Two updates sales figures for Rockstar Games. GTA5 has sold to 210m people and Red Dead Redemption 2 is a relative flop at only 70m. Yes, a mere 70m copies. So why does it feel like it was abandoned? Don’t get me wrong, nobody is going to complain about the amount of content in that game. It’s a colossal world with systems upon systems, and we’re still discovering new things…
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We Played the GTA 4 Vice City Remake
Modders released a full remake of Vice City in Grand Theft Auto IV. It might just be one of the biggest labours of love in gaming, so of course Rockstar tried to shut it down. Within about 30 seconds of installation, you’ll know why. There’s something amusing about s company as large and respected as Rockstar (or parent coming Take-Two) feeling threatened by a few of their fans. But after showing the project on YouTube, the Vice City NextGen Edition…
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Want to Test Your PC? Try Sonic Adventure RTX
I’ve never been a man who needs much of an excuse to replay Sonic Adventure, but here’s a good one anyway. The Dreamcast classic has RTX Remix support – and it’ll test your PC like a near 30-year-old game never should. I’ve played around with it a little bit, and I’m impressed by what the pathtracing I’ve seen. This is an absolutely new way of seeing the game. Some parts work better than others. Mystic Ruins, for instance, is much-improved…
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Lossless Scaling: A Literal Game Changer
A little over a week ago, Nvidia announced its new graphics cards would support multiple frame generation. That is for every single “real” rendered frame, the card will generate two or more additional frames. For some of us it was old news – we’d already been living the dream thanks to Lossless Scaling. This is a cheap, simple app available through Steam that enables you to play almost anything with additional frames. As though to add insult to injury when…
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Have Graphics Cards Gone As Far as They Can?
With the announcement of the 5000 series of graphics cards this week, there was an odd reaction. Even the highest end 5090 – £2,000 or more – wasn’t enough. The talk about “real” rendering vs processing like DLSS and frame generation came to a head in PC spaces. A small, vocal minority were extremely angry that their new very expensive graphics card was mostly focussed on tricks to make the image look better instead of genuine, traditional raster techniques. That…
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2025: Predictions for the Year Ahead
The New Year is upon us. Filled with possibility, 2025 could see new highs and lows hit our industry. Here are just a few we can see happening. For the first time in a while, 2025 feels like it can stand alone without reference to Covid. While the last couple of years have been chocked full of delayed titles, this year seems quieter somehow. Then again, we’ve said that before. While there may not be the bulk of anticipated titles…
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