The Summer Game Fest has come and gone to mark the semi-official start of the season’s Not-E3 celebrations. And yet this year, more than ever, we can see that it’s not the E3 replacement perhaps everybody wants it to be. That should be okay. That is to say, there a place for a smaller “hyped” event that can explore a variety of smaller games alongside a few bigger announcements. And while that might not seem like a controversial opinion, for…
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Project 13 Impressions
Project 13 on Xbox One and Series X/S is an unconventional experience that blends psychological horror with walking simulator elements. Here’s a more detailed look at what the game offers: A Descent into Unease: Endless Corridors: The entire game takes place within a single, sterile psychiatric ward corridor. This monotonous setting is broken only by subtle changes in lighting, decoration, or even the occasional ominous message scrawled on the wall. As you progress, a sense of unease builds with each…
Read MoreHypercharge Unboxed Impressions
Hypercharge Unboxed on Xbox isn’t just a trip down memory lane; it’s a fully-fledged shooter with surprising strategic depth lurking beneath its colorful exterior. Here’s a closer look at what makes this game tick: Hypercharge throws a whole toy box full of weapons your way. You’ll find classics like Nerf blasters and cap guns alongside more outlandish fare like marshmallow launchers and splatter paint cannons. Each weapon feels distinct, with satisfying feedback that makes every virtual “pew pew” a joy.…
Read MoreTerminal 81 Impressions
Terminal 81 takes you on a haunting journey through the crime-ridden streets of Terminal 81, a fictionalized São Paulo neighborhood in 2008. You step into the shoes of Lorena, a recent arrival struggling to make ends meet amidst a harsh economic climate. As a string of kidnappings throws the community into fear, you’ll find yourself not just trying to survive, but also unraveling the dark secrets lurking beneath the surface. The game’s greatest strength lies in its ability to create…
Read MoreKingdom Hearts On Steam is Massive
I woke up this morning to perhaps the most important low-key video game news of the year. The Kingdom Hearts series is finally hitting Steam. Those not in the know might shrug their shoulders at this news. There’s a good chance that most people in the know won’t give a damn. A hodge-podge of PS2, PS4, PSP and 3DS games reaching an app on a platform they were already available on? Yawn, right? Wrong. This signals a change in priorities…
Read MoreSteamworld Heist 2 – Story Deep Dive Trailer
The first Steamworld Heist was excellent. The upcoming second one looks even better! Check out the story deep dive trailer below and along with our thoughts on it. Steamworld Heist 2 will release on August 8th, 2024 for all the Playstation and Xbox systems, plus Nintendo Switch an PC. The first game was focused on outer space and this one is focused on the sea. This time you have a submarine and at first its more like a boat but…
Read MoreGestalt: Steam & Cinder Delayed, But Definitely Worth The Wait
When I played Gestalt: Steam & Cinder during Steam Next Fest last year, I wasn’t sure what I was getting myself into. I was just interested in trying out every Metroidvania and this fell into that category. When I tell you that I fell in love with the demo of this game, it ended up being my most anticipated Metroidvania of 2024. Developed by Metamorphosis Games, published by Fireshine Games and executive produced by gaming personalities Jesse Cox and Dodger,…
Read MoreNot-E3 is Nearly Upon Us – Here’s What We Need
It’s nearly that time of year when – for a week or two – there’s actual game news. And this not-E3 might be the most important yet. Since the actual E3 died a death, publishers have collectively decided that June is still a good time to share your big marketing push for the coming year and beyond. And while I miss the organisation, pomp and cringe of the proper show, what we’ve got now is still better than the nothing…
Read MoreExecutives: How Hard is it to Stop F***ing Up?
There was a time when I’d write about games. Now I write about how industry executives keep stepping on rakes. I should preface this by saying I’m not the multimillionaire executive of a trillion dollar company, so perhaps the line between “making customers happy” and “destroying an entire brand in a fire” is thinner than you might think. Xbox this week shuttered two popular studios for reasons beyond public comprehension. There are probably reasons, but their marketing policy makes giving…
Read MoreTango and Xbox Closures Are A Huge Mistake For The Brand
It seems like five minutes ago that Xbox didn’t have the studios to maintain its first party offerings. Now they have the benefit of closing them down. It’s easy to be emotional over news like this. Tango Gameworks, Arkane Austin, Roundhouse Games and Alpha Dog will no longer exist. And while I’m sure there are internal things that we don’t see here, there is little that can justify studio closures outside of the obvious. It’s just cheaper to shut ’em…
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