In Heaven’s Vault for the Nintendo Switch, Aliya Elasra is an archaeologist in an sci-fi adventure game where a mysterious story take center stage. She is not Lara Croft, the action hero. Instead, Heaven’s Vault presents a very unique archaeologist in a world unlike any we’ve seen before. Is this a journey worth taking? Let’s find out! Heaven’s Vault is a unique Adventure for the Nintendo Switch. I have never played a game like this one before. The focus of…
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A Plague Tale: Innocence Review
Set in plague-ridden medieval France, A Plague Tale: Innocence aims to provide a heartrending journey of two siblings struggling to survive through the darkest hours of history. Coming from French developer Asobo, A Plague Tale: Innocence puts you in the middle of an ambitious battle against a whole host of foes. Chief among these is your own emotions, as you will be forced to make hard choices that leave you stunned into silence as the story plays out around you. Do you have what it takes to persevere against such terrible odds?
Read MoreValiant Hearts: The Great War Review
A comic-styled indie puzzle game, Valiant Hearts: The Great War follows four characters who find themselves caught up in the middle of the First World War. The game is inspired by real events that occurred in Europe betweeen 1914 and 1918 as well as actual letters that were sent during the war. Initially released in 2014, the Nintendo Switch port hit the shelves last November. Steel your nerves and get ready for all of the feels, as Valiant Hearts promises to be one seriously emotional experience!
Read MoreUntil Dawn Review
Over the course of the history of gaming, game designers have allowed players minimal to no choices regarding how the storyline of their game ends. Perhaps they might give the player a chance to decide to spare or kill an enemy NPC or let them pick their party members – but never decisions big enough to feel important. With the emergence of games like the Telltale Series, players are getting more and more power allotted to them to influence their final ending. Games like Silent Hill and Bioshock started to allow players to have one of three to five different ...
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