Satisfactory belongs to a genre of games that I like to call “comfy crafters”. That is, as you spend a long weekend building a sprawling industrial plant that grows ever out of control, you take a moment to step back and look at what you have created. Standing on a planet all alone with no other life forms to share this world with naught but the native flora and fauna, you breathe deeply and stare off like Shrek at the beginning of his first film, gazing at his swamp as the first bars of 'All Star' play. It feels like home.
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