The big issue for the PlayStation 4 is its lack of offline backwards compatibility. It’s the most often repeated complaint, often followed some variation of the phrase “it’s not a deal breaker, but really Sony should have made more of an effort.”
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PS4 Backwards Compatibility Explained: Why Sony Ditched Offline BC and Why The Cloud is the Future
9th March, 2013 by Mat Growcott

GDC Study Reveals State of the Industry
6th March, 2013 by Michael McLaughlin
Just prior to this year’s Game Developers Conference, researchers for the event polled more than 2,500 North American game developers in order to get an idea of just how the industry is doing. Their results have revealed interesting trends with regards to what platforms are getting the most attention. The most interesting data collected by GDC researchers has to do with what platforms are being worked on. Dedicated handhelds are getting minimal support, with only 4.2% currently working on a…
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PlayStation 4 Finally Revealed
21st February, 2013 by Mat Growcott
In front of millions of people the world over, Sony last night announced their next foray into the world of gaming. The PlayStation 4 boasts an impressive array of social and convenience features
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