I thought I was good at multi-tasking when I played Brothers: A Tale of Two Sons , and having to control each one with half a side , of the controller , but that’s until I played Ant Workshop’s Binaries, because oh man did it make my mind spin.
Binaries is a game by Ant Workshop , in which has you controlling two balls , both at the same time ,through 101 levels. Their’s nothing special about the controls in Binaries , it keeps it very minimalistic with just moving and jumping , and this is also carried through into level design, everything is just very basic.
In the beginning , the levels teach you the basics such as jumping and how to avoid spikes. you’ll have to avoid other hazards like pits, spikes and projectiles as you progress through the stages. One other cool thing to know is that the Orange ball is safe from blue spikes , and vice-versa , although sometimes this might look like part of the solution , It can easily end up being a major trap. The aim of the game is to get each ball to their respective coloured goals, working through an array of spikes and obstacles in the process.
If you ever get stuck on a particularly tricky level, The 101 levels that make up the game are laid out like a honeycomb, so Completing a level will generally unlock a few more, so you can usually abandon any level you’re stuck on and tackle something else, a feature which is always appreciated in a puzzle game.
The game also has little hints … or should I say witty and taunting messages in every level to act as a narrative or guide to the game and what lies ahead.
Now this game is pretty basic and minamilistic, however there are a couple things , that would help this game score better. With 101 levels ,theirs a good amount of content however Replay-ability is lacking , and this is a game craving a level editor.