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Goat Simulator Review

Goat Simulator is wacky, which is distinctly different to funny. Sure, it provides a certain amount of amusement, like only a goat strapped to a rocket can, but the amount of laughs you'll be having are minimal. Mostly you'll just ask yourself why you bought a game called Goat Simulator in the first place, probably while you complain about glitches and disfigured farm animals.

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inFamous Second Son Review

When playing inFamous Second Son, I received a deluge of visual satisfaction. Sucker Punch’s third attempt at its superhero series is a great showcase of PlayStation 4’s technical prowess. Particle effects galore, a breathtakingly gorgeous open-world, and great facial animations make Second Son the best looking PS4 game by a mile. But for all of Sucker Punch’s technical advancements, the game’s storytelling failed to meet the same type of improvements.

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Bioshock Infinite Burial at Sea Episode 2 Review

Bioshock Infinite was fairly unique in that it was entirely self-contained with room for discussion, but with plenty of opportunity for DLC. The idea of multiple universes isn't a new one, and it always opens itself up to certain issues, but it did mean that Booker and Elizabeth could end up appearing almost anywhere. So, of course, they ended up back in the underwater city of Rapture. It was an easy way of impressing fans, but it's questionable whether that managed to pay off.

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Danganronpa Trigger Happy Havoc Review

Danganronpa Trigger Happy Havoc is a zany experience filled with boundless creativity. Developed by Spike Chunsoft (the studio responsible for similar games in the Zero Escape series), and originally released for the PSP all the way back in 2010, Danganronpa has spawned an anime and manga over in Japan before its port to the Vita this year; and it’s easy to see why.

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Metal Gear Solid V Ground Zeroes Review

Metal Gear Solid V Ground Zeroes has all the makings of a very good game. An interesting beginning that has you waiting for answers, gameplay that goes beyond what you expect and offers depth and choice, all with the kind of production value that big budget movies wish they could approach - that's Ground Zeroes, a checklist of what all interactive entertainment should strive to achieve. There's only one major fault. The game Ground Zeroes should be is still at least a year out, if we're lucky, and what's on offer here doesn't even begin to scratch the itch it ...

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Plants vs Zombies Garden Warfare Review

PopCap did a lot of things right when they developed Plants vs Zombies for every platform imaginable - Mac, PC, Xbox, Playstation, DS, iOS, and Android - and the success of that game has led to multiple sequels. Plants vs Zombies 2's free to play model scared some since it was a departure from the original set-price model, however, PopCap again delivered a solid product, and one that did not require any additional purchases.

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Thief Review

Thief, developed by Eidos Montreal, is a reboot of the beloved 90s first-person stealth series of the same name. Penned by Ken Levine, who would go on to create Bioshock, and forged by the now defunct Looking Glass Studios, 1999’s Thief: The Dark Project was the birth of the first-person stealth genre. It successfully introduced several innovative mechanics, like the clever use of light and sound as an integral part of game play, and told an intriguing narrative in the process.

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Killer is Dead Review

Killer is Dead is a hard game to pin down. You play as an executioner for a government agency that hunts out murderers for the general public. It plays a little like something from Platinum, a third-person action game with an anime flair. That flair runs deeper than just the visual style though, and a unique fantastical twist makes it all the more unusual. Expect blood, whimsy, sex, adventure and intrigue.

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Legend of Zelda A Link Between Worlds Review

If you have ever played a game with a guy in a green costume, who is generally always sleeping at the beginning of his adventure, then you've probably played a Legend of Zelda game at some point. Nintendo's latest Zelda release for the 3DS has received much attention since being released, including a number of Game of the Year nominations from multiple prominent media outlets. So what makes yet another Zelda game so appealing and fun?

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LocoCycle Review

Artsy-smartsy games like Bioshock and Spec Ops: The Line have ruined video games. Nowadays players can't just sit back and enjoy a game. Now they're expected to look for symbolism and all that other tweedy intellectual stuff. LocoCycle is a game about a talking motorcycle that blows stuff up - or it might be an insightful deconstruction of the linear nature of video game narratives. The fine line between stupid and clever gets finer and finerer every year.

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