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Posts By Ryan Matsunaga

Crysis 3 Review

Crytek is a studio known for pushing the technological envelope in game development. The Crysis series in particular has become infamous for its incredibly demanding system requirements, alongside its staggering visual realism. With the third and possibly final numbered entry in the series, Crytek is looking to give the story a fitting conclusion, while proving to the world that they are the undisputed kings of gaming graphics.

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Aliens: Colonial Marines Review

Aliens: Colonial Marines has been in development for over half a decade. Despite the track record of developer Gearbox, and the popularity of the sci-fi franchise, the much anticipated game has been delayed more times than I can count. Considering that, it's something of a miracle that this game was released at all. Unfortunately, it's a little less of a miracle considering how surprisingly bad this game turned out to be.

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Crysis 3 pre-orders up 35% better than Crysis 2’s

EA reported today that Crysis 3 pre-order sales are 35% higher than the previous installment's. The publisher also announced that sales of Crysis 2 totaled three million units in 2011, approximately

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Borderlands 2 Review

The first Borderlands was one of the breakout successes of 2009. With its incredibly unique blend of first person shooter action with role-playing game character customization, Borderlands was an instant phenomenon. Gamers logged thousands of hours shooting bad guys, picking up loot, and repeating. Three years and lot of DLC later, Gearbox has finally released a proper sequel, complete with new characters, new gameplay features, and of course, about a billion ...

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Dishonored Review

Dishonored came out of nowhere to become the surprise hit of 2012. As a new IP developed by the relatively unknown studio, Dishonored's chances of scoring big with both critics and gamers seemed low. However, through a combination of inventive gameplay mechanics, and a very original setting, the game has managed to prove that innovation is still alive and thriving in big-budget game development.

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