mascot
Mobile Menu
 

Posts By Randy Dankievitch

blank

Warhammer Quest Review

For the most part, iOS and Android ports of board games are pretty straightforward, relying on the convenience of having classic tabletop titles without all the plastic pieces, dies, and paper objects needed for the physical product. Warhammer Quest is a different kind of digital interpretation, taking the multiplayer board game and transforming it into a enjoyable, but familiar-feeling tactical dungeon crawler.

Read More
 
 

blank

C64 Forever Review

Back in the days when 64 kilobytes of RAM was impressive, there was the Commodore 64. Released in August 1982 (with a price tag of $595), the Commodore 64 brought 16 colors, three-channel sound, and it's iconic blue start up screen to American households, and quickly dominated the home gaming market with titles like Last Ninja 2, Maniac Mansion, and Sid Meir's Pirates! (plus it had awesome peripherals like the prehistoric mouse and the 'Datasette').

Read More
 
 

blank

Deus Ex: The Fall announced for iOS

Yesterday, Square Enix made a bit of a surprising announcement: the next Deus Ex game was almost ready for release, and would launch in July on... mobile phones and tablets?

Read More
 
 

blank

Sonic The Hedgehog Review

The original ports of the classic Sonic franchise to iOS were not so well-received: running on a terrible, cheap-looking emulator, the various Sega classics (be it Sonic, Streets of Rage, or others) just looked and played like crap. Enter Christian Whitehead, who Sega brought in to develop ports of Sonic games using his engine. The first result of this, 2011's Sonic CD for iOS was such a success, it only made sense for them to go back and tackle some of their ...

Read More
 
 

blank

LEGO Batman DC Superheroes Review

In general terms, if you've played one LEGO title, you've played 'em all. Though each series features different, property-specific mechanics (like the spells in the Harry Potter titles), the concept never changes. Watch a cut scene, enter a room, smash and bash everything in sight, solve a puzzle, repeat. There's certainly nothing wrong with this; when it comes to simplistic third-person platformers, LEGO's created a specific niche that only collecting golden ...

Read More
 
 

blank

TMNT Rooftop Run Review

The Teenage Mutant Ninja Turtles have had a rough run the last two decades; what began as a mid-80s comic book grew into a cultural phenomenon in the early 1990s. Most kids I grew up with had the TMNT lunch box, the action figures, we watched the cartoons... and then over time, with a few bad studio film sequels and a failed live-action TV show, the pizza-loving turtles slowly disappeared from the public eye, save for a few attempted reboots (including a ...

Read More
 
 

blank

Ridiculous Fishing Review

The story behind Vlambeer's Ridiculous Fishing is almost as interesting as the game itself - a frustrating, occasionally inspirational story about an indie developer fighting a 'clone war' against another title that essentially stole the heart of their fishing game. But after three years in development, the Dutch developers finally released their arcade fisher to the App Store, where praise was rightfully heaped upon it: Ridiculous Fishing is the best iOS game ...

Read More
 
 

blank

Mr. Crab Review

There are thousands upon thousands of developers and publishers selling their games and apps in Apple's mobile marketplace - but there's only a few handful of those companies whose every release piques the interest of hardcore iOS-heads. Illusion Labs is definitely one of these companies, the minds behind App Store classics like Touchgrind (and Touchgrind BMX), Labryinth 2, the memorable puzzle-platformer Blast-a-Way - and their latest creation that quietly ...

Read More
 
 

blank

Injustice: Gods Among Us Review

NetherRealm Studios certainly announced their arrival in 2011 when they revitalized the Mortal Kombat series, simultaneously bringing the game back to its roots and expanding on the traits that made the original trilogy so great. Since then, they've been fairly quiet, releasing the Mortal Kombat Kollection on consoles, and developing Arkham City: Lockdown for mobile devices the same year. Two years later, they've returned to both consoles and handhelds, with ...

Read More
 
 

blank

Out of the Park Baseball 14 Review

Unlike most iterative sports game series, the Out of the Park development team never rests on their laurels in the off season, making it one of the only sports titles worth purchasing on a yearly basis. Out of the Park Baseball 14 is no different: where OOTP13 received a number of cosmetic changes and feature additions, OOTP14 is about refinement, reworking a lot of the game's code and adding another layer of depth to its core gameplay mechanics – in other ...

Read More