The PlayStation 3's launch was full of potential, but in the end fell short of instant love. Sony had underestimated the importance of social and online features and so had paled in comparison to Xbox 360 in that regard, and the cost and available games did nothing to help the situation. Sony hasn't made the same mistake twice. The PlayStation 4 is the perfect console for today, with room to grow as the industry does.
Think of the last E3, or the last Gamescom, or the last Tokyo Game Show. What was the main thing shown at the press conferences held there? The trailers, gameplay videos, and everything else shown are done so to get you excited about a certain game that they want you to be more interested in. If the trailer is well-done and people like it, the hype of the game goes up and people talk about it more and more. But what happens next? More trailers and details for the game are released, just ...
Slots have come along way since the machines were first invented at the end of the 19th century. Whether it's through the evolution of video game-like video screens, second chances and sometimes even plots, or if it's just the technology itself that's pushing the game, there are now a thousand different machines, apps and internet games to try out if you're interested in playing.
Batman has been adapted into dozens of games, but the one franchise that has made players feel like they ARE Batman is the Arkham series. The first title in the series, Arkham Asylum, dropped players into a fully realized Gotham continuity. That game wasn't intended to cash in on the latest film or TV show, it was its own world. No origin story either; it assumed that the Player was already a bat-fan before they even picked up the controller.
If Minecraft-style sandbox games have taught gamers anything, it's "Build a shelter quickly!" In Darkout, players control an unfortunate astronaut who crashes on a hostile planet full of shadowy creatures, forcing players to build a primitive shelter fast, then begin scrounging for resources to survive on the hostile world. They'll mine minerals, chop lumber, harvest plants and then use all of these resources to craft the tools and equipment they need to thrive in the wilderness.
During my trip to the Eurogamer Expo, I had the immense pleasure of meeting the team behind ‘Teslagrad’, a metroidvania style, 2D puzzle-platformer. I was also given the chance to play quite a lengthy demo as well as ask a few questions about the game and its development.
Rockstar's masterpiece may only be a few days old, but that's plenty time for the internet to explore Los Santos and Blaine County with a fine tooth comb. The addition of a camera phone, with the ability to upload snapped shots to the Rockstar Social Club, has led to some interesting -and often times bizarre- images of San Andreas.
Looking to beat the game to 100%? Look no further. Listed below is everything you need to do (and find) to receive the Key To The City, i.e. get 100%.
When Ubisoft announced in 2010 that its third installment of the Assassin’s Creed series (Assassin’s Creed: Brotherhood) would feature a competitive multiplayer element, I was one of the first of a cripplingly cynical bunch to say that it would never work. Fast forward to three years later, as they begin to release information on their plans for the fourth iteration of the game's multiplayer component, and I have long since given up on trying to wash all of this egg off my face, and the ...
Horror is hard to pull off, for anyone, for everyone, and in any form of medium. It's hard to fill a film audience with dread, hard to write a narrative that'll keep its reader up at night, cringing at every word you read, intensely flipping over every page. That is why we never forget the movies that made us actually scared, or books that made us keep our lights on. The world won’t ever forget just how amazing the first Nightmare at Elm Street was, how brilliant The Shining is, and Edgar ...